Interactive Storytelling and Role-playing Games
As a PhD student I am working in Interactive Storytelling. I'm primarily interested in modelling the many abilities that humans have to use when playing Tabletop Role-Playing Games.
- Vaucher, M., Silvera, S.,Góngora, S. & Chiruzzo, L. (2026, June). IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds [Paper] [Repository]
- Góngora, S., Chiruzzo, L., Méndez, G., & Gervás, P. (2026, June). World-State Transformations for Neuro-symbolic Interactive Storytelling [Paper] [Repository]
- Góngora, S. (2025, August). Approaches to Interactive and Improvisational Storytelling [Thesis] [Repository]
- Góngora, S., Chiruzzo, L., Méndez, G., & Gervás, P. (2024, June). PAYADOR: A Minimalist Approach to Grounding Language Models on Structured Data for Interactive Storytelling and Role-playing Games [Paper] [Repository]
- Góngora, S., Chiruzzo, L., Méndez, G., & Gervás, P. (2023, November). Skill check: Some considerations on the evaluation of gamemastering models for role-playing games [Paper] [Repository]