Santiago Góngora

Master's student

Hi! I'm Santiago Góngora, a Master's student at Grupo de Procesamiento de Lenguaje natural (🇺🇾), advised by Luis Chiruzzo (Universidad de la República, Uruguay) and Gonzalo Méndez (Universidad Complutense de Madrid, Spain). I'm currently working on the modelling of the linguistical and creative complexities of an RPG's game master.

I got my B.E. in Computer Science from Universidad de la República (Uruguay). My Bachelor thesis was about Guarani, a low-resource language spoken in South america (mostly Paraguay), also advised by L. Chiruzzo.

Please don't hesitate to contact me for any questions, comments or requests.

Research Interests

I started doing research in 2020, while still an undergraduate student. Being Natural Language Processing my main research area, my specific interests are the following:

Automated story generation

As a Master's student I am working in interactive storytelling. I'm primarily interested in modelling the many abilities that a human game master has to use when running a RPG campaign.

Low-resource languages

For my Bachelor thesis we built some resources for Guarani, an indigenous language from South america, considered a low-resource language in the NLP community. We then worked on a Spanish-Guarani parallel corpus for MT benchmarking, presented at LREC2022, available on GitHub.

NLP in education

As part of a collaboration between our research group and Políticas lingüísticas-ANEP, we are working on language games to enhance English teaching in primary schools, mainly for those located in rural areas.

Personal interests

As expected, my personal interests are closely related to my research interests.

  • Writing and recording music
  • Board Games and Role Playing Games
  • Videogames
  • Cultural diversity