From a very early age I was deeply interested in arts, and how humans used them to communicate their legacy in different forms.
Born in the 90s, it became natural to me to think of games and computers as a platform for building interactive experiences that let humans communicate ideas and feelings.
That’s why I'm passionate about Natural Language Processing (NLP) and its applications.
These are my main research interests, but probably I am interested in many more.
Interactive Storytelling and Role-playing Games
As a PhD student I am working in Interactive Storytelling, continuing the work published in my master's thesis. I'm primarily interested in modelling the many abilities
that a human game master has to use when running a RPG campaign.
- Góngora, S. (2025, August). Approaches to Interactive and Improvisational Storytelling [Thesis] [Repository]
- Góngora, S., Chiruzzo, L., Méndez, G., & Gervás, P. (2024, June). PAYADOR: A Minimalist Approach to Grounding Language Models on Structured Data for Interactive Storytelling and Role-playing Games [Paper] [Repository]
- Góngora, S., Chiruzzo, L., Méndez, G., & Gervás, P. (2023, November). Skill check: Some considerations on the evaluation of gamemastering models for role-playing games [Paper] [Repository]
Low-resource languages - Guarani-Spanish Machine Translation
For my Bachelor thesis we built some resources for Guarani, an indigenous language from South america,
considered a low-resource language in the NLP community. Since then, I worked on different projects related to Guarani, such as lexical semantics, code-switching detection and machine translation.
Recently we presented at NAACL2024 an approach to tackle the lack of data in Guarani-Spanish MT. The paper was awarded with the Theme track paper award!
- Lucas, A., Baladón, A., Pardiñas, V., Agüero-Torales, M., Góngora, S., & Chiruzzo, L. (2024, June). Grammar-based Data Augmentation for Low-Resource Languages: The Case of Guarani-Spanish Neural Machine Translation [Paper] [Repository]
- Chiruzzo, L., Agüero-Torales, M., Giménez-Lugo, G., Alvarez, A., Rodríguez, Y., Góngora, S., & Solorio, T. (2023, September). Overview of GUA-SPA at IberLEF 2023: Guarani-Spanish Code Switching Analysis [Paper] [Repository]
- Chiruzzo, L., Góngora, S., Alvarez, A., Giménez-Lugo, G., Agüero-Torales, M., & Rodríguez, Y. (2022, June). Jojajovai: A parallel guarani-spanish corpus for mt benchmarking [Paper] [Repository]
- Góngora, S., Giossa, N., & Chiruzzo, L. (2021, June). Experiments on a Guarani corpus of news and social media [Paper] [Repository]
Games + NLP in education
As part of a collaboration between our research group and Políticas lingüísticas-ANEP (the government agency responsible for the Uruguayan public educational system), we are working on games to enhance English teaching in primary schools, mainly for those located in rural areas.
- Chiruzzo, L., Musto, L., Góngora, S., Carpenter, B., Filevich, J., & Rosá, A. (2022, December). Using nlp to support english teaching in rural schools [Paper]